Skip to content
  • About
  • Game Prototypes
  • Monolith engine

warning! The blog has been moved to lajbert.github.io

My journey of 2D game development

Category: game development

Written by lajbert8th October 202112th October 2021

Project setup for cross-platform game development in MonoGame

As I promised earlier, we are going to take a look at how to develop a game in MonoGame targeting multiple platforms at the same time, using Visual Studio 2019. It may seems like a nuisance first, but once you’ve experienced the pain of deploying a game to mobile that you have originally developed to […]

Website Powered by WordPress.com.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Follow Following
    • warning! The blog has been moved to lajbert.github.io
    • Already have a WordPress.com account? Log in now.
    • warning! The blog has been moved to lajbert.github.io
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar